The global Virtual Client Computing market was valued at USD 24.21 billion in 2021 and is projected to hit around $ 59.85 billion by 2028, expected to grow at a compound annual growth rate (CAGR) of 13.7% from 2022 to 2028. The market’s expansion can be ascribed to the increasing acceptance of digital workplace services due to increased demand for improved information security and easier IT management in workplaces worldwide. Furthermore, due to the pervasive risk of data theft and loss, demand for Virtual Client Computing (VCC) expands. Businesses are implementing digital transformation methods such as virtualization and automation to save costs as acquiring data for business insights grows. The market is driven by mobile devices and various collaboration solutions to interact with other teams across platforms, locations, and devices.
However, mobility and cost control problems are two main concerns limiting the growth of the virtual client computing market. Moreover, client computing virtualization, on the other hand, has a big impact on education technology since it increases operational efficiency and educational benefits. It also lowers IT costs, improves security, makes student and administrative record-keeping easier, and gives students fast access to the most up-to-date online apps within the learning environment.
Virtual client computing is a computing model that provides a desktop virtualization solution that overcomes the drawbacks of traditional distributed desktop environments. The virtual client computing approach reduces overall consumer efforts and risks by eliminating uncertainties, increasing efficiency, and lowering prices. Desktop virtualization, application virtualization, virtual user session virtualization, and user state virtualization are the four software technologies that make up virtual client computing technology. Virtual client computing solutions allow IT to efficiently, cost-effectively, centrally and securely manage client devices. Virtual client virtualization technology divides all system components, including hardware, programs, and operating systems, allowing users to move data apps or a whole workplace from the operator’s device to a data center.
Enterprises are concerned about the expenses of data hosting on-premises, both in terms of implementation and maintenance. Electricity prices, employee expenses, and downtime issues worry businesses. The current competitive environment and global economic conditions have hastened cost-effective business model restructuring measures. Another factor driving the adoption of cloud computing services is the increasing shift of businesses toward digital transformation and the acceleration of customer experience, which is estimated to fuel the global virtual client computing market.
These are just a few more factors driving the virtual client computing market and, as a result, lowering enterprise costs. Furthermore, the Cloud offers the pay-as-you-go approach, allowing businesses to pay for cloud services based on how often they use them, resulting in lower costs. Because of the advantages of cloud services, such as on-demand availability and low cost, startups and SMEs are increasingly embracing services. Moreover, they allow employees to concentrate on other business-critical tasks. These considerations are causing businesses to adopt cloud computing services rapidly.
Cloud services assist businesses in increasing efficiency and lowering expenses. Furthermore, these services provide various benefits, such as flexibility, scalability, and agility. Despite the benefits and security safeguards provided by the Cloud, data kept in the Cloud is still vulnerable to hackers. The number of cyberattacks is rapidly increasing as the volume of data grows, and organizational initiatives toward digital transformation grow. Cyberattacks like Spectre and Meltdown, as well as cloud malware injection attacks, account or service hijacking, and man-in-the-cloud assaults, make company data susceptible. These risks could lead to business closures and losses.
Before the pandemic, organizations were compelled to upgrade their application and infrastructure landscapes to achieve cost efficiency and business agility due to rapid digitization. Organizations successfully support their essential business activities, migrate business workloads to a cloud platform, and prevent network latency by implementing cloud solutions and services.
COVID 19 has compelled most businesses to implement a work-from-home policy. Enterprise mobility solutions and services are being implemented to enable a mobile workforce. As a result, there is a growing need for collaboration services and cloud communication worldwide. The use of digital productivity and collaboration tools is skyrocketing worldwide. As a result, demand for virtualization solutions and spending on specialist software, telecom services, and communications equipment will continue to rise. As a result, the growing demand for virtual client computing solutions will be fueled by an increasingly mobile workforce and a growing requirement for disaster recovery and security to avoid high network outage costs.
Because the COVID-19 has the greatest impact on the education sector, virtual client computing will ensure that institutions improve to provide academic benefits to students. It will make it easier to store student and administrative records and enable access to the most up-to-date web apps within the learning environment. Thus, the market is estimated to have a significant impact post-Covid-19.
The market is categorized as Virtual User Sessions (VUS), Virtual Desktop Infrastructure (VDI), and Terminal Services based on the solution. The Virtual User Sessions (VUS) segment is expected to hold a significant share of the global Virtual Client Computing market over the forecast period. VUS, also known as session-based desktop, gives each user their apps, personal settings, and data storage. Enterprises extensively use VUS desktops to provide remote access to applications and data in a controlled and centralized environment in older versions of Windows Server. VUS solutions are less expensive, and processing demands are offered to a larger number of users through a terminal experience, which can be provided at a cheaper cost.
Based on the End-User, the market is classified as BFSI, Retail, Healthcare, Manufacturing, and IT & Telecom. The IT & telecom segment is estimated to have a significant share of the global Virtual Client Computing market over the forecasted period by 2028. The IT and telecom industries have always been at the forefront of adopting and capitalizing on digitalization and the opportunities that come with it. To offer a digital consumer experience, the sector is modernizing its legacy applications. In addition, the increased adoption of various digital content technologies, such as the Internet of Things (IoT), is driving demand for virtual client solutions across this market.
Based on region segment, the market is bifurcated into North America, Europe, Asia-Pacific, South America, and The Middle East & Africa. North America is predicted to have the greatest market share over the projection period because of technological improvements and important competitors, which launch new services to stay competitive. In addition, Asia-Pacific is predicted to rise significantly, owing to emerging economies such as India, China, and Japan and the adoption of virtual client solutions to provide clients with a better user experience. Furthermore, cloud computing, analytics, and data virtualization have positively impacted the region’s BFSI, telecom, and IT sectors.
The Companies include VMware Inc., HP Development Company, Hitachi Ltd., NEC Corporation, The Hewlett-Packard Company, Ericom Software Inc., Fujitsu Limited, Unidesk Corporation, Citrix Systems Inc., Dell Technologies Inc., and Other Prominent Players in the Virtual Client Computing Market.
Key Stakeholders
| Report Attribute | Details |
|---|---|
| Market size value in 2021 | USD 24.21 Billion |
| The revenue forecast in 2028 | USD 59.85 Billion |
| Growth Rate | CAGR of 13.7% from 2022 to 2028. |
| Historical data | 2017 – 2020 |
| Base Year | 2021 |
| Forecast period | 2022 – 2028 |
| Region covered | North America, Europe, Asia-Pacific, South America, and Middle East & Africa |
| Key companies Profiled | The Companies include VMware Inc., HP Development Company, Hitachi Ltd., NEC Corporation, The Hewlett-Packard Company, Ericom Software Inc., Fujitsu Limited, Unidesk Corporation, Citrix Systems Inc., Dell Technologies Inc., and Other Prominent Players in the Virtual Client Computing Market. |
By Deployment Mode
By Solution
By End-User
By Region
Virtual client computing is a computing model that provides a desktop virtualization solution that overcomes the drawbacks of traditional distributed desktop environments. The virtual client computing approach reduces overall consumer efforts and risks by eliminating uncertainties, increasing efficiency, and lowering prices.
The global Virtual Client Computing Market was valued at USD 24.21 billion in 2021 and is projected to hit around $ 59.85 billion by 2028, expected to grow at a compound annual growth rate (CAGR) of 13.7% from 2022 to 2028.
The market’s expansion can be ascribed to the increasing acceptance of digital workplace services due to increased demand for improved information security and easier IT management in workplaces worldwide.
North America is expected to have the largest share in the global Virtual Client Computing Market.
The Companies include VMware Inc., HP Development Company, Hitachi Ltd., NEC Corporation, The Hewlett-Packard Company, Ericom Software Inc., Fujitsu Limited, Unidesk Corporation, Citrix Systems Inc., Dell Technologies Inc., and Other Prominent Players in the Virtual Client Computing Market.
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